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A practice in play

Divya Raman

Year 3 · Game Design & Animation · Singapore I make small, silly games about big feelings. My last one was about losing your keys and finding your mum.

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03 / Practice

Experience

May 2026—Jul 2026

Game Art Intern

Tiny Lantern Games (indie studio)

  • Drew 60+ item icons for a mobile puzzle game.
  • Joined daily stand-ups and two playtest days.
01
2024

Kids' Coding Instructor

Weekend enrichment centre

  • Teach Scratch game-making to kids aged 8–12.
02
checker
05 / Perspective

About

fan

I've been making games since a Primary 5 teacher let us build them in Scratch. I still think the best games are small and a little bit silly, with something true hidden inside.

I do art, design and a bit of code, and I love playtesting more than anything. Watching a stranger laugh at your game is the best feeling there is.

Outside games I bake bad bread, play badminton, and keep a sketchbook of strangers' dogs.

06 / Perspective

Education & community

fan

Bachelor of Fine Arts in Game Design & Animation, Year 3, Singapore.

Modules: Game Design Studio, Animation Principles, Interactive Narrative, Pixel Art, Playtesting & Research.

Runs the monthly game jam for the games society. Fourth place, international online jam, 2026.

07 / Observations

Kind words

Every icon came in on time, with two backup versions nobody asked for.

Art lead, Tiny Lantern Games

09 / Observations

Recent updates

Updated September 2026 · Looking for game art and design internships

13 Sep 2026

Blackout Kopitiam level 3 playable.

30 Aug 2026

Jam #9 done: 'too late'.

29 Jul 2026

Wrapped my internship at Tiny Lantern Games.

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